I am very proud that I had the opportunity to show off my work I did for Zero Gravity Games. It was an amazing experience working with so many nice and talented people in such a motivating environment. Thank you guys for everything.
On this project, my main job was to improve graphics quality of the game, help my colleagues to improve themselves and also to find ways to implement new ideas that are used in the next-gen workflow. I did approximately 90% of texturing for this game and also, I helped with making the shader in the unity that alowed us to use tillable materials, getting much more detailed props and made them able to age through time.
I've chosen few of the assets that I modeled and textured, and for characters, I did retopology and texturing, while sculpting was done by my colleague Stevan Loncarevic.
I hope you enjoy and be free to visit steam page of game
http://store.steampowered.com/app/588210/HELLION/
Hellion - Announcement Trailer
Hellion - Official Cinematic Trailer
Hellion 0.2 Update - cinematic trailer
Shading
Temperature conditions
Degradation model