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ToolBox

Here is my new private artwork. I wanted to play a little bit with wood texturing. It was supposed to be part of the saddle presentation that I wanted to make into a one, bigger picture, with a saddle stand and tools, as if it was ready for repair in some workshop. Then I decided later on to do a separate presentation of this piece only, so that I could play with lights and renders in the marmoset. It was done as a prop for the film industry, with a combination of a game pipeline. I like optimizing textures as much as I can, even in the film industry. I used the allegorithmic substance painter for texturing. ToolBox and Tools are on one 4k map, and the floor is on another one, which is also 4k. Big apology for the lower resolution in the marmoset viewer. Full resolution file was 31 mb, but unfortunately, ArtStation has a limit of 15Mb per file, so I had to save it as a lower resolution. I hope they change that in the future.

I hope you like it, and of course, comments and criticisms are welcome as always.